Project Overview :
The Tarnished Alchemist is a one-week Unity UI project set in a classroom environment of the world Chime. I blended World Space and Screen Space UI elements to create an interactive experience: users can access potions in drawers, read detailed descriptions for each one, and see animated outlines when hovering. The interface features a board displaying available potion recipes, complete with descriptions and difficulty levels for each. Players have their own inventory system and can interact with a window NPC to access the Black Market for rare ingredients.
All UI art and animations were entirely hand-crafted in Aseprite, giving the project a unique and cohesive visual identity.
Skills Developed :
Complete user interface design using both Screen Space and World Space elements.
Efficient management and optimization of 2D and 3D raycasting.
Pixel art and animation, entirely hand-crafted in Aseprite.





